Memory pointed to by the pointer should not change. Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
@@ -55,7 +55,7 @@ struct gameport {
struct gameport_driver {
void *private;
- char *description;
+ const char *description;
int (*connect)(struct gameport *, struct gameport_driver *drv);
int (*reconnect)(struct gameport *);