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@@ -2231,19 +2231,25 @@ static const struct cpuset *nearest_exclusive_ancestor(const struct cpuset *cs)
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* So only GFP_KERNEL allocations, if all nodes in the cpuset are
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* short of memory, might require taking the callback_mutex mutex.
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*
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- * The first loop over the zonelist in mm/page_alloc.c:__alloc_pages()
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- * calls here with __GFP_HARDWALL always set in gfp_mask, enforcing
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- * hardwall cpusets - no allocation on a node outside the cpuset is
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- * allowed (unless in interrupt, of course).
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- *
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- * The second loop doesn't even call here for GFP_ATOMIC requests
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- * (if the __alloc_pages() local variable 'wait' is set). That check
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- * and the checks below have the combined affect in the second loop of
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- * the __alloc_pages() routine that:
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+ * The first call here from mm/page_alloc:get_page_from_freelist()
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+ * has __GFP_HARDWALL set in gfp_mask, enforcing hardwall cpusets, so
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+ * no allocation on a node outside the cpuset is allowed (unless in
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+ * interrupt, of course).
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+ *
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+ * The second pass through get_page_from_freelist() doesn't even call
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+ * here for GFP_ATOMIC calls. For those calls, the __alloc_pages()
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+ * variable 'wait' is not set, and the bit ALLOC_CPUSET is not set
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+ * in alloc_flags. That logic and the checks below have the combined
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+ * affect that:
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* in_interrupt - any node ok (current task context irrelevant)
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* GFP_ATOMIC - any node ok
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* GFP_KERNEL - any node in enclosing mem_exclusive cpuset ok
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* GFP_USER - only nodes in current tasks mems allowed ok.
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+ *
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+ * Rule:
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+ * Don't call cpuset_zone_allowed() if you can't sleep, unless you
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+ * pass in the __GFP_HARDWALL flag set in gfp_flag, which disables
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+ * the code that might scan up ancestor cpusets and sleep.
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**/
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int __cpuset_zone_allowed(struct zone *z, gfp_t gfp_mask)
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