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@@ -89,6 +89,14 @@ static DEFINE_MUTEX(cgroup_mutex);
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static DEFINE_MUTEX(cgroup_root_mutex);
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+/*
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+ * cgroup destruction makes heavy use of work items and there can be a lot
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+ * of concurrent destructions. Use a separate workqueue so that cgroup
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+ * destruction work items don't end up filling up max_active of system_wq
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+ * which may lead to deadlock.
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+ */
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+static struct workqueue_struct *cgroup_destroy_wq;
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+
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/*
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* Generate an array of cgroup subsystem pointers. At boot time, this is
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* populated with the built in subsystems, and modular subsystems are
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@@ -191,6 +199,7 @@ static void cgroup_destroy_css_killed(struct cgroup *cgrp);
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static int cgroup_destroy_locked(struct cgroup *cgrp);
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static int cgroup_addrm_files(struct cgroup *cgrp, struct cftype cfts[],
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bool is_add);
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+static int cgroup_file_release(struct inode *inode, struct file *file);
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/**
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* cgroup_css - obtain a cgroup's css for the specified subsystem
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@@ -871,7 +880,7 @@ static void cgroup_free_rcu(struct rcu_head *head)
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struct cgroup *cgrp = container_of(head, struct cgroup, rcu_head);
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INIT_WORK(&cgrp->destroy_work, cgroup_free_fn);
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- schedule_work(&cgrp->destroy_work);
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+ queue_work(cgroup_destroy_wq, &cgrp->destroy_work);
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}
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static void cgroup_diput(struct dentry *dentry, struct inode *inode)
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@@ -2421,7 +2430,7 @@ static const struct file_operations cgroup_seqfile_operations = {
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.read = seq_read,
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.write = cgroup_file_write,
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.llseek = seq_lseek,
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- .release = single_release,
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+ .release = cgroup_file_release,
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};
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static int cgroup_file_open(struct inode *inode, struct file *file)
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@@ -2482,6 +2491,8 @@ static int cgroup_file_release(struct inode *inode, struct file *file)
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ret = cft->release(inode, file);
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if (css->ss)
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css_put(css);
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+ if (file->f_op == &cgroup_seqfile_operations)
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+ single_release(inode, file);
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return ret;
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}
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@@ -4249,7 +4260,7 @@ static void css_free_rcu_fn(struct rcu_head *rcu_head)
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* css_put(). dput() requires process context which we don't have.
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*/
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INIT_WORK(&css->destroy_work, css_free_work_fn);
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- schedule_work(&css->destroy_work);
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+ queue_work(cgroup_destroy_wq, &css->destroy_work);
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}
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static void css_release(struct percpu_ref *ref)
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@@ -4539,7 +4550,7 @@ static void css_killed_ref_fn(struct percpu_ref *ref)
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container_of(ref, struct cgroup_subsys_state, refcnt);
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INIT_WORK(&css->destroy_work, css_killed_work_fn);
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- schedule_work(&css->destroy_work);
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+ queue_work(cgroup_destroy_wq, &css->destroy_work);
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}
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/**
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@@ -5063,6 +5074,22 @@ out:
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return err;
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}
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+static int __init cgroup_wq_init(void)
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+{
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+ /*
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+ * There isn't much point in executing destruction path in
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+ * parallel. Good chunk is serialized with cgroup_mutex anyway.
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+ * Use 1 for @max_active.
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+ *
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+ * We would prefer to do this in cgroup_init() above, but that
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+ * is called before init_workqueues(): so leave this until after.
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+ */
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+ cgroup_destroy_wq = alloc_workqueue("cgroup_destroy", 0, 1);
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+ BUG_ON(!cgroup_destroy_wq);
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+ return 0;
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+}
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+core_initcall(cgroup_wq_init);
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+
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/*
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* proc_cgroup_show()
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* - Print task's cgroup paths into seq_file, one line for each hierarchy
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