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@@ -139,8 +139,8 @@ static bool oom_unkillable_task(struct task_struct *p, struct mem_cgroup *mem,
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* algorithm has been meticulously tuned to meet the principle
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* of least surprise ... (be careful when you change it)
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*/
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-
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-unsigned long badness(struct task_struct *p, unsigned long uptime)
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+unsigned long badness(struct task_struct *p, struct mem_cgroup *mem,
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+ const nodemask_t *nodemask, unsigned long uptime)
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{
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unsigned long points, cpu_time, run_time;
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struct task_struct *child;
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@@ -150,6 +150,8 @@ unsigned long badness(struct task_struct *p, unsigned long uptime)
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unsigned long utime;
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unsigned long stime;
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+ if (oom_unkillable_task(p, mem, nodemask))
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+ return 0;
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if (oom_adj == OOM_DISABLE)
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return 0;
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@@ -351,7 +353,7 @@ static struct task_struct *select_bad_process(unsigned long *ppoints,
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if (p->signal->oom_adj == OOM_DISABLE)
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continue;
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- points = badness(p, uptime.tv_sec);
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+ points = badness(p, mem, nodemask, uptime.tv_sec);
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if (points > *ppoints || !chosen) {
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chosen = p;
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*ppoints = points;
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@@ -482,11 +484,10 @@ static int oom_kill_process(struct task_struct *p, gfp_t gfp_mask, int order,
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if (child->mm == p->mm)
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continue;
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- if (oom_unkillable_task(p, mem, nodemask))
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- continue;
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/* badness() returns 0 if the thread is unkillable */
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- child_points = badness(child, uptime.tv_sec);
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+ child_points = badness(child, mem, nodemask,
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+ uptime.tv_sec);
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if (child_points > victim_points) {
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victim = child;
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victim_points = child_points;
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