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@@ -9,6 +9,7 @@
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* Copyright © 2007-2008 Intel Corporation
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* Jesse Barnes <jesse.barnes@intel.com>
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* Copyright 2005-2006 Luc Verhaegen
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+ * Copyright (c) 2001, Andy Ritger aritger@nvidia.com
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -280,6 +281,202 @@ struct drm_display_mode *drm_cvt_mode(struct drm_device *dev, int hdisplay,
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}
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EXPORT_SYMBOL(drm_cvt_mode);
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+/**
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+ * drm_gtf_mode - create the modeline based on GTF algorithm
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+ *
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+ * @dev :drm device
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+ * @hdisplay :hdisplay size
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+ * @vdisplay :vdisplay size
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+ * @vrefresh :vrefresh rate.
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+ * @interlaced :whether the interlace is supported
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+ * @margins :whether the margin is supported
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+ *
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+ * LOCKING.
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+ * none.
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+ *
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+ * return the modeline based on GTF algorithm
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+ *
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+ * This function is to create the modeline based on the GTF algorithm.
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+ * Generalized Timing Formula is derived from:
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+ * GTF Spreadsheet by Andy Morrish (1/5/97)
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+ * available at http://www.vesa.org
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+ *
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+ * And it is copied from the file of xserver/hw/xfree86/modes/xf86gtf.c.
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+ * What I have done is to translate it by using integer calculation.
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+ * I also refer to the function of fb_get_mode in the file of
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+ * drivers/video/fbmon.c
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+ */
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+struct drm_display_mode *drm_gtf_mode(struct drm_device *dev, int hdisplay,
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+ int vdisplay, int vrefresh,
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+ bool interlaced, int margins)
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+{
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+ /* 1) top/bottom margin size (% of height) - default: 1.8, */
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+#define GTF_MARGIN_PERCENTAGE 18
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+ /* 2) character cell horizontal granularity (pixels) - default 8 */
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+#define GTF_CELL_GRAN 8
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+ /* 3) Minimum vertical porch (lines) - default 3 */
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+#define GTF_MIN_V_PORCH 1
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+ /* width of vsync in lines */
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+#define V_SYNC_RQD 3
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+ /* width of hsync as % of total line */
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+#define H_SYNC_PERCENT 8
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+ /* min time of vsync + back porch (microsec) */
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+#define MIN_VSYNC_PLUS_BP 550
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+ /* blanking formula gradient */
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+#define GTF_M 600
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+ /* blanking formula offset */
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+#define GTF_C 40
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+ /* blanking formula scaling factor */
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+#define GTF_K 128
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+ /* blanking formula scaling factor */
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+#define GTF_J 20
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+ /* C' and M' are part of the Blanking Duty Cycle computation */
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+#define GTF_C_PRIME (((GTF_C - GTF_J) * GTF_K / 256) + GTF_J)
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+#define GTF_M_PRIME (GTF_K * GTF_M / 256)
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+ struct drm_display_mode *drm_mode;
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+ unsigned int hdisplay_rnd, vdisplay_rnd, vfieldrate_rqd;
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+ int top_margin, bottom_margin;
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+ int interlace;
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+ unsigned int hfreq_est;
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+ int vsync_plus_bp, vback_porch;
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+ unsigned int vtotal_lines, vfieldrate_est, hperiod;
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+ unsigned int vfield_rate, vframe_rate;
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+ int left_margin, right_margin;
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+ unsigned int total_active_pixels, ideal_duty_cycle;
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+ unsigned int hblank, total_pixels, pixel_freq;
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+ int hsync, hfront_porch, vodd_front_porch_lines;
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+ unsigned int tmp1, tmp2;
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+
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+ drm_mode = drm_mode_create(dev);
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+ if (!drm_mode)
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+ return NULL;
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+
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+ /* 1. In order to give correct results, the number of horizontal
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+ * pixels requested is first processed to ensure that it is divisible
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+ * by the character size, by rounding it to the nearest character
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+ * cell boundary:
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+ */
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+ hdisplay_rnd = (hdisplay + GTF_CELL_GRAN / 2) / GTF_CELL_GRAN;
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+ hdisplay_rnd = hdisplay_rnd * GTF_CELL_GRAN;
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+
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+ /* 2. If interlace is requested, the number of vertical lines assumed
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+ * by the calculation must be halved, as the computation calculates
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+ * the number of vertical lines per field.
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+ */
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+ if (interlaced)
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+ vdisplay_rnd = vdisplay / 2;
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+ else
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+ vdisplay_rnd = vdisplay;
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+
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+ /* 3. Find the frame rate required: */
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+ if (interlaced)
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+ vfieldrate_rqd = vrefresh * 2;
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+ else
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+ vfieldrate_rqd = vrefresh;
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+
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+ /* 4. Find number of lines in Top margin: */
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+ top_margin = 0;
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+ if (margins)
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+ top_margin = (vdisplay_rnd * GTF_MARGIN_PERCENTAGE + 500) /
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+ 1000;
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+ /* 5. Find number of lines in bottom margin: */
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+ bottom_margin = top_margin;
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+
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+ /* 6. If interlace is required, then set variable interlace: */
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+ if (interlaced)
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+ interlace = 1;
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+ else
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+ interlace = 0;
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+
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+ /* 7. Estimate the Horizontal frequency */
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+ {
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+ tmp1 = (1000000 - MIN_VSYNC_PLUS_BP * vfieldrate_rqd) / 500;
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+ tmp2 = (vdisplay_rnd + 2 * top_margin + GTF_MIN_V_PORCH) *
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+ 2 + interlace;
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+ hfreq_est = (tmp2 * 1000 * vfieldrate_rqd) / tmp1;
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+ }
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+
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+ /* 8. Find the number of lines in V sync + back porch */
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+ /* [V SYNC+BP] = RINT(([MIN VSYNC+BP] * hfreq_est / 1000000)) */
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+ vsync_plus_bp = MIN_VSYNC_PLUS_BP * hfreq_est / 1000;
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+ vsync_plus_bp = (vsync_plus_bp + 500) / 1000;
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+ /* 9. Find the number of lines in V back porch alone: */
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+ vback_porch = vsync_plus_bp - V_SYNC_RQD;
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+ /* 10. Find the total number of lines in Vertical field period: */
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+ vtotal_lines = vdisplay_rnd + top_margin + bottom_margin +
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+ vsync_plus_bp + GTF_MIN_V_PORCH;
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+ /* 11. Estimate the Vertical field frequency: */
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+ vfieldrate_est = hfreq_est / vtotal_lines;
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+ /* 12. Find the actual horizontal period: */
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+ hperiod = 1000000 / (vfieldrate_rqd * vtotal_lines);
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+
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+ /* 13. Find the actual Vertical field frequency: */
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+ vfield_rate = hfreq_est / vtotal_lines;
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+ /* 14. Find the Vertical frame frequency: */
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+ if (interlaced)
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+ vframe_rate = vfield_rate / 2;
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+ else
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+ vframe_rate = vfield_rate;
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+ /* 15. Find number of pixels in left margin: */
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+ if (margins)
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+ left_margin = (hdisplay_rnd * GTF_MARGIN_PERCENTAGE + 500) /
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+ 1000;
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+ else
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+ left_margin = 0;
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+
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+ /* 16.Find number of pixels in right margin: */
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+ right_margin = left_margin;
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+ /* 17.Find total number of active pixels in image and left and right */
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+ total_active_pixels = hdisplay_rnd + left_margin + right_margin;
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+ /* 18.Find the ideal blanking duty cycle from blanking duty cycle */
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+ ideal_duty_cycle = GTF_C_PRIME * 1000 -
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+ (GTF_M_PRIME * 1000000 / hfreq_est);
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+ /* 19.Find the number of pixels in the blanking time to the nearest
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+ * double character cell: */
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+ hblank = total_active_pixels * ideal_duty_cycle /
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+ (100000 - ideal_duty_cycle);
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+ hblank = (hblank + GTF_CELL_GRAN) / (2 * GTF_CELL_GRAN);
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+ hblank = hblank * 2 * GTF_CELL_GRAN;
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+ /* 20.Find total number of pixels: */
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+ total_pixels = total_active_pixels + hblank;
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+ /* 21.Find pixel clock frequency: */
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+ pixel_freq = total_pixels * hfreq_est / 1000;
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+ /* Stage 1 computations are now complete; I should really pass
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+ * the results to another function and do the Stage 2 computations,
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+ * but I only need a few more values so I'll just append the
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+ * computations here for now */
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+ /* 17. Find the number of pixels in the horizontal sync period: */
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+ hsync = H_SYNC_PERCENT * total_pixels / 100;
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+ hsync = (hsync + GTF_CELL_GRAN / 2) / GTF_CELL_GRAN;
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+ hsync = hsync * GTF_CELL_GRAN;
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+ /* 18. Find the number of pixels in horizontal front porch period */
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+ hfront_porch = hblank / 2 - hsync;
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+ /* 36. Find the number of lines in the odd front porch period: */
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+ vodd_front_porch_lines = GTF_MIN_V_PORCH ;
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+
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+ /* finally, pack the results in the mode struct */
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+ drm_mode->hdisplay = hdisplay_rnd;
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+ drm_mode->hsync_start = hdisplay_rnd + hfront_porch;
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+ drm_mode->hsync_end = drm_mode->hsync_start + hsync;
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+ drm_mode->htotal = total_pixels;
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+ drm_mode->vdisplay = vdisplay_rnd;
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+ drm_mode->vsync_start = vdisplay_rnd + vodd_front_porch_lines;
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+ drm_mode->vsync_end = drm_mode->vsync_start + V_SYNC_RQD;
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+ drm_mode->vtotal = vtotal_lines;
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+
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+ drm_mode->clock = pixel_freq;
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+
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+ drm_mode_set_name(drm_mode);
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+ drm_mode->flags = DRM_MODE_FLAG_NHSYNC | DRM_MODE_FLAG_PVSYNC;
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+
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+ if (interlaced) {
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+ drm_mode->vtotal *= 2;
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+ drm_mode->flags |= DRM_MODE_FLAG_INTERLACE;
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+ }
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+
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+ return drm_mode;
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+}
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+EXPORT_SYMBOL(drm_gtf_mode);
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/**
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* drm_mode_set_name - set the name on a mode
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* @mode: name will be set in this mode
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