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@@ -6,6 +6,7 @@
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#ifndef _ASM_VGA_H
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#define _ASM_VGA_H
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+#include <asm/addrspace.h>
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#include <asm/byteorder.h>
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/*
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@@ -13,7 +14,7 @@
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* access the videoram directly without any black magic.
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*/
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-#define VGA_MAP_MEM(x, s) (0xb0000000L + (unsigned long)(x))
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+#define VGA_MAP_MEM(x, s) CKSEG1ADDR(0x10000000L + (unsigned long)(x))
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#define vga_readb(x) (*(x))
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#define vga_writeb(x, y) (*(y) = (x))
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