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@@ -92,9 +92,10 @@ out:
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static void vfio_pci_disable(struct vfio_pci_device *vdev)
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{
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+ struct pci_dev *pdev = vdev->pdev;
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int bar;
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- pci_disable_device(vdev->pdev);
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+ pci_disable_device(pdev);
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vfio_pci_set_irqs_ioctl(vdev, VFIO_IRQ_SET_DATA_NONE |
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VFIO_IRQ_SET_ACTION_TRIGGER,
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@@ -104,22 +105,40 @@ static void vfio_pci_disable(struct vfio_pci_device *vdev)
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vfio_config_free(vdev);
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- pci_reset_function(vdev->pdev);
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-
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- if (pci_load_and_free_saved_state(vdev->pdev,
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- &vdev->pci_saved_state) == 0)
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- pci_restore_state(vdev->pdev);
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- else
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- pr_info("%s: Couldn't reload %s saved state\n",
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- __func__, dev_name(&vdev->pdev->dev));
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-
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for (bar = PCI_STD_RESOURCES; bar <= PCI_STD_RESOURCE_END; bar++) {
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if (!vdev->barmap[bar])
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continue;
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- pci_iounmap(vdev->pdev, vdev->barmap[bar]);
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- pci_release_selected_regions(vdev->pdev, 1 << bar);
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+ pci_iounmap(pdev, vdev->barmap[bar]);
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+ pci_release_selected_regions(pdev, 1 << bar);
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vdev->barmap[bar] = NULL;
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}
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+
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+ /*
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+ * If we have saved state, restore it. If we can reset the device,
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+ * even better. Resetting with current state seems better than
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+ * nothing, but saving and restoring current state without reset
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+ * is just busy work.
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+ */
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+ if (pci_load_and_free_saved_state(pdev, &vdev->pci_saved_state)) {
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+ pr_info("%s: Couldn't reload %s saved state\n",
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+ __func__, dev_name(&pdev->dev));
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+
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+ if (!vdev->reset_works)
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+ return;
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+
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+ pci_save_state(pdev);
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+ }
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+
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+ /*
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+ * Disable INTx and MSI, presumably to avoid spurious interrupts
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+ * during reset. Stolen from pci_reset_function()
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+ */
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+ pci_write_config_word(pdev, PCI_COMMAND, PCI_COMMAND_INTX_DISABLE);
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+
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+ if (vdev->reset_works)
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+ __pci_reset_function(pdev);
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+
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+ pci_restore_state(pdev);
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}
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static void vfio_pci_release(void *device_data)
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