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drm/radeon/kms: use linear aligned for 6xx/7xx bo blits

Not only is linear aligned supposedly more performant,
linear general is only supported by the CB in single
slice mode.  The texture hardware doesn't support
linear general, but I think the hw automatically
upgrades it to linear aligned.

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Alex Deucher 14 years ago
parent
commit
1ea9dbf250
1 changed files with 2 additions and 2 deletions
  1. 2 2
      drivers/gpu/drm/radeon/r600_blit_kms.c

+ 2 - 2
drivers/gpu/drm/radeon/r600_blit_kms.c

@@ -54,7 +54,7 @@ set_render_target(struct radeon_device *rdev, int format,
 	if (h < 8)
 		h = 8;
 
-	cb_color_info = ((format << 2) | (1 << 27));
+	cb_color_info = ((format << 2) | (1 << 27) | (1 << 8));
 	pitch = (w / 8) - 1;
 	slice = ((w * h) / 64) - 1;
 
@@ -202,7 +202,7 @@ set_tex_resource(struct radeon_device *rdev,
 	if (h < 1)
 		h = 1;
 
-	sq_tex_resource_word0 = (1 << 0);
+	sq_tex_resource_word0 = (1 << 0) | (1 << 3);
 	sq_tex_resource_word0 |= ((((pitch >> 3) - 1) << 8) |
 				  ((w - 1) << 19));