When comparing a pointer, it's clearer to compare it to NULL than to 0. Signed-off-by: Yoann Padioleau <padator@wanadoo.fr> Signed-off-by: Tony Luck <tony.luck@intel.com>
@@ -101,7 +101,7 @@ simscsi_interrupt (unsigned long val)
{
struct scsi_cmnd *sc;
- while ((sc = queue[rd].sc) != 0) {
+ while ((sc = queue[rd].sc) != NULL) {
atomic_dec(&num_reqs);
queue[rd].sc = NULL;
if (DBG)