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@@ -67,6 +67,34 @@
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/* from 0x100 to 0x1ff */
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#define VIA_REG_COLORPAT 0x100
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+/* defines for VIA 2D registers for vt3353/3409 (M1 engine)*/
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+#define VIA_REG_GECMD_M1 0x000
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+#define VIA_REG_GEMODE_M1 0x004
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+#define VIA_REG_GESTATUS_M1 0x004 /* as same as VIA_REG_GEMODE */
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+#define VIA_REG_PITCH_M1 0x008 /* pitch of src and dst */
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+#define VIA_REG_DIMENSION_M1 0x00C /* width and height */
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+#define VIA_REG_DSTPOS_M1 0x010
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+#define VIA_REG_LINE_XY_M1 0x010
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+#define VIA_REG_DSTBASE_M1 0x014
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+#define VIA_REG_SRCPOS_M1 0x018
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+#define VIA_REG_LINE_K1K2_M1 0x018
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+#define VIA_REG_SRCBASE_M1 0x01C
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+#define VIA_REG_PATADDR_M1 0x020
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+#define VIA_REG_MONOPAT0_M1 0x024
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+#define VIA_REG_MONOPAT1_M1 0x028
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+#define VIA_REG_OFFSET_M1 0x02C
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+#define VIA_REG_LINE_ERROR_M1 0x02C
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+#define VIA_REG_CLIPTL_M1 0x040 /* top and left of clipping */
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+#define VIA_REG_CLIPBR_M1 0x044 /* bottom and right of clipping */
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+#define VIA_REG_KEYCONTROL_M1 0x048 /* color key control */
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+#define VIA_REG_FGCOLOR_M1 0x04C
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+#define VIA_REG_DSTCOLORKEY_M1 0x04C /* as same as VIA_REG_FG */
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+#define VIA_REG_BGCOLOR_M1 0x050
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+#define VIA_REG_SRCCOLORKEY_M1 0x050 /* as same as VIA_REG_BG */
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+#define VIA_REG_MONOPATFGC_M1 0x058 /* Add BG color of Pattern. */
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+#define VIA_REG_MONOPATBGC_M1 0x05C /* Add FG color of Pattern. */
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+#define VIA_REG_COLORPAT_M1 0x100 /* from 0x100 to 0x1ff */
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+
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/* VIA_REG_PITCH(0x38): Pitch Setting */
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#define VIA_PITCH_ENABLE 0x80000000
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@@ -157,6 +185,18 @@
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/* Virtual Queue is busy */
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#define VIA_VR_QUEUE_BUSY 0x00020000
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+/* VIA_REG_STATUS(0x400): Engine Status for H5 */
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+#define VIA_CMD_RGTR_BUSY_H5 0x00000010 /* Command Regulator is busy */
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+#define VIA_2D_ENG_BUSY_H5 0x00000002 /* 2D Engine is busy */
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+#define VIA_3D_ENG_BUSY_H5 0x00001FE1 /* 3D Engine is busy */
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+#define VIA_VR_QUEUE_BUSY_H5 0x00000004 /* Virtual Queue is busy */
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+
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+/* VIA_REG_STATUS(0x400): Engine Status for VT3353/3409 */
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+#define VIA_CMD_RGTR_BUSY_M1 0x00000010 /* Command Regulator is busy */
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+#define VIA_2D_ENG_BUSY_M1 0x00000002 /* 2D Engine is busy */
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+#define VIA_3D_ENG_BUSY_M1 0x00001FE1 /* 3D Engine is busy */
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+#define VIA_VR_QUEUE_BUSY_M1 0x00000004 /* Virtual Queue is busy */
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+
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#define MAXLOOP 0xFFFFFF
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#define VIA_BITBLT_COLOR 1
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