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@@ -20,7 +20,7 @@
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* that id to this code and it returns your pointer.
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* You can release ids at any time. When all ids are released, most of
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- * the memory is returned (we keep IDR_FREE_MAX) in a local pool so we
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+ * the memory is returned (we keep MAX_IDR_FREE) in a local pool so we
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* don't need to go to the memory "store" during an id allocate, just
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* so you don't need to be too concerned about locking and conflicts
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* with the slab allocator.
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@@ -122,7 +122,7 @@ static void idr_mark_full(struct idr_layer **pa, int id)
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*/
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int idr_pre_get(struct idr *idp, gfp_t gfp_mask)
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{
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- while (idp->id_free_cnt < IDR_FREE_MAX) {
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+ while (idp->id_free_cnt < MAX_IDR_FREE) {
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struct idr_layer *new;
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new = kmem_cache_zalloc(idr_layer_cache, gfp_mask);
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if (new == NULL)
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@@ -179,7 +179,7 @@ static int sub_alloc(struct idr *idp, int *starting_id, struct idr_layer **pa)
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sh = IDR_BITS*l;
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id = ((id >> sh) ^ n ^ m) << sh;
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}
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- if ((id >= MAX_ID_BIT) || (id < 0))
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+ if ((id >= MAX_IDR_BIT) || (id < 0))
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return IDR_NOMORE_SPACE;
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if (l == 0)
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break;
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@@ -223,7 +223,7 @@ build_up:
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* Add a new layer to the top of the tree if the requested
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* id is larger than the currently allocated space.
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*/
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- while ((layers < (MAX_LEVEL - 1)) && (id >= (1 << (layers*IDR_BITS)))) {
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+ while ((layers < (MAX_IDR_LEVEL - 1)) && (id >= (1 << (layers*IDR_BITS)))) {
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layers++;
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if (!p->count) {
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/* special case: if the tree is currently empty,
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@@ -265,7 +265,7 @@ build_up:
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static int idr_get_new_above_int(struct idr *idp, void *ptr, int starting_id)
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{
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- struct idr_layer *pa[MAX_LEVEL];
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+ struct idr_layer *pa[MAX_IDR_LEVEL];
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int id;
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id = idr_get_empty_slot(idp, starting_id, pa);
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@@ -357,7 +357,7 @@ static void idr_remove_warning(int id)
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static void sub_remove(struct idr *idp, int shift, int id)
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{
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struct idr_layer *p = idp->top;
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- struct idr_layer **pa[MAX_LEVEL];
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+ struct idr_layer **pa[MAX_IDR_LEVEL];
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struct idr_layer ***paa = &pa[0];
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struct idr_layer *to_free;
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int n;
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@@ -402,7 +402,7 @@ void idr_remove(struct idr *idp, int id)
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struct idr_layer *to_free;
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/* Mask off upper bits we don't use for the search. */
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- id &= MAX_ID_MASK;
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+ id &= MAX_IDR_MASK;
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sub_remove(idp, (idp->layers - 1) * IDR_BITS, id);
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if (idp->top && idp->top->count == 1 && (idp->layers > 1) &&
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@@ -420,7 +420,7 @@ void idr_remove(struct idr *idp, int id)
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to_free->bitmap = to_free->count = 0;
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free_layer(to_free);
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}
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- while (idp->id_free_cnt >= IDR_FREE_MAX) {
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+ while (idp->id_free_cnt >= MAX_IDR_FREE) {
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p = get_from_free_list(idp);
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/*
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* Note: we don't call the rcu callback here, since the only
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@@ -451,7 +451,7 @@ void idr_remove_all(struct idr *idp)
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int n, id, max;
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int bt_mask;
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struct idr_layer *p;
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- struct idr_layer *pa[MAX_LEVEL];
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+ struct idr_layer *pa[MAX_IDR_LEVEL];
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struct idr_layer **paa = &pa[0];
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n = idp->layers * IDR_BITS;
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@@ -517,7 +517,7 @@ void *idr_find(struct idr *idp, int id)
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n = (p->layer+1) * IDR_BITS;
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/* Mask off upper bits we don't use for the search. */
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- id &= MAX_ID_MASK;
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+ id &= MAX_IDR_MASK;
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if (id >= (1 << n))
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return NULL;
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@@ -555,7 +555,7 @@ int idr_for_each(struct idr *idp,
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{
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int n, id, max, error = 0;
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struct idr_layer *p;
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- struct idr_layer *pa[MAX_LEVEL];
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+ struct idr_layer *pa[MAX_IDR_LEVEL];
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struct idr_layer **paa = &pa[0];
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n = idp->layers * IDR_BITS;
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@@ -601,7 +601,7 @@ EXPORT_SYMBOL(idr_for_each);
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*/
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void *idr_get_next(struct idr *idp, int *nextidp)
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{
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- struct idr_layer *p, *pa[MAX_LEVEL];
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+ struct idr_layer *p, *pa[MAX_IDR_LEVEL];
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struct idr_layer **paa = &pa[0];
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int id = *nextidp;
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int n, max;
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@@ -659,7 +659,7 @@ void *idr_replace(struct idr *idp, void *ptr, int id)
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n = (p->layer+1) * IDR_BITS;
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- id &= MAX_ID_MASK;
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+ id &= MAX_IDR_MASK;
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if (id >= (1 << n))
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return ERR_PTR(-EINVAL);
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@@ -780,7 +780,7 @@ EXPORT_SYMBOL(ida_pre_get);
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*/
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int ida_get_new_above(struct ida *ida, int starting_id, int *p_id)
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{
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- struct idr_layer *pa[MAX_LEVEL];
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+ struct idr_layer *pa[MAX_IDR_LEVEL];
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struct ida_bitmap *bitmap;
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unsigned long flags;
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int idr_id = starting_id / IDA_BITMAP_BITS;
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@@ -793,7 +793,7 @@ int ida_get_new_above(struct ida *ida, int starting_id, int *p_id)
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if (t < 0)
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return _idr_rc_to_errno(t);
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- if (t * IDA_BITMAP_BITS >= MAX_ID_BIT)
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+ if (t * IDA_BITMAP_BITS >= MAX_IDR_BIT)
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return -ENOSPC;
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if (t != idr_id)
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@@ -827,7 +827,7 @@ int ida_get_new_above(struct ida *ida, int starting_id, int *p_id)
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}
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id = idr_id * IDA_BITMAP_BITS + t;
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- if (id >= MAX_ID_BIT)
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+ if (id >= MAX_IDR_BIT)
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return -ENOSPC;
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__set_bit(t, bitmap->bitmap);
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