Эх сурвалжийг харах

Input: fix potential overflows in driver/input/joystick

Change all sprintfs into snprintfs to make sure we won't stomp on
data adjacent to our buffers.

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Dmitry Torokhov 19 жил өмнө
parent
commit
10ca4c0a62

+ 1 - 1
drivers/input/joystick/a3d.c

@@ -306,7 +306,7 @@ static int a3d_connect(struct gameport *gameport, struct gameport_driver *drv)
 	gameport_set_poll_handler(gameport, a3d_poll);
 	gameport_set_poll_handler(gameport, a3d_poll);
 	gameport_set_poll_interval(gameport, 20);
 	gameport_set_poll_interval(gameport, 20);
 
 
-	sprintf(a3d->phys, "%s/input0", gameport->phys);
+	snprintf(a3d->phys, sizeof(a3d->phys), "%s/input0", gameport->phys);
 
 
 	input_dev->name = a3d_names[a3d->mode];
 	input_dev->name = a3d_names[a3d->mode];
 	input_dev->phys = a3d->phys;
 	input_dev->phys = a3d->phys;

+ 13 - 10
drivers/input/joystick/analog.c

@@ -408,21 +408,23 @@ static void analog_calibrate_timer(struct analog_port *port)
 
 
 static void analog_name(struct analog *analog)
 static void analog_name(struct analog *analog)
 {
 {
-	sprintf(analog->name, "Analog %d-axis %d-button",
-		hweight8(analog->mask & ANALOG_AXES_STD),
-		hweight8(analog->mask & ANALOG_BTNS_STD) + !!(analog->mask & ANALOG_BTNS_CHF) * 2 +
-		hweight16(analog->mask & ANALOG_BTNS_GAMEPAD) + !!(analog->mask & ANALOG_HBTN_CHF) * 4);
+	snprintf(analog->name, sizeof(analog->name), "Analog %d-axis %d-button",
+		 hweight8(analog->mask & ANALOG_AXES_STD),
+		 hweight8(analog->mask & ANALOG_BTNS_STD) + !!(analog->mask & ANALOG_BTNS_CHF) * 2 +
+		 hweight16(analog->mask & ANALOG_BTNS_GAMEPAD) + !!(analog->mask & ANALOG_HBTN_CHF) * 4);
 
 
 	if (analog->mask & ANALOG_HATS_ALL)
 	if (analog->mask & ANALOG_HATS_ALL)
-		sprintf(analog->name, "%s %d-hat",
-			analog->name, hweight16(analog->mask & ANALOG_HATS_ALL));
+		snprintf(analog->name, sizeof(analog->name), "%s %d-hat",
+			 analog->name, hweight16(analog->mask & ANALOG_HATS_ALL));
 
 
 	if (analog->mask & ANALOG_HAT_FCS)
 	if (analog->mask & ANALOG_HAT_FCS)
-			strcat(analog->name, " FCS");
+		strlcat(analog->name, " FCS", sizeof(analog->name));
 	if (analog->mask & ANALOG_ANY_CHF)
 	if (analog->mask & ANALOG_ANY_CHF)
-			strcat(analog->name, (analog->mask & ANALOG_SAITEK) ? " Saitek" : " CHF");
+		strlcat(analog->name, (analog->mask & ANALOG_SAITEK) ? " Saitek" : " CHF",
+			sizeof(analog->name));
 
 
-	strcat(analog->name, (analog->mask & ANALOG_GAMEPAD) ? " gamepad": " joystick");
+	strlcat(analog->name, (analog->mask & ANALOG_GAMEPAD) ? " gamepad": " joystick",
+		sizeof(analog->name));
 }
 }
 
 
 /*
 /*
@@ -435,7 +437,8 @@ static int analog_init_device(struct analog_port *port, struct analog *analog, i
 	int i, j, t, v, w, x, y, z;
 	int i, j, t, v, w, x, y, z;
 
 
 	analog_name(analog);
 	analog_name(analog);
-	sprintf(analog->phys, "%s/input%d", port->gameport->phys, index);
+	snprintf(analog->phys, sizeof(analog->phys),
+		 "%s/input%d", port->gameport->phys, index);
 	analog->buttons = (analog->mask & ANALOG_GAMEPAD) ? analog_pad_btn : analog_joy_btn;
 	analog->buttons = (analog->mask & ANALOG_GAMEPAD) ? analog_pad_btn : analog_joy_btn;
 
 
 	analog->dev = input_dev = input_allocate_device();
 	analog->dev = input_dev = input_allocate_device();

+ 2 - 1
drivers/input/joystick/cobra.c

@@ -202,7 +202,8 @@ static int cobra_connect(struct gameport *gameport, struct gameport_driver *drv)
 			goto fail3;
 			goto fail3;
 		}
 		}
 
 
-		sprintf(cobra->phys[i], "%s/input%d", gameport->phys, i);
+		snprintf(cobra->phys[i], sizeof(cobra->phys[i]),
+			 "%s/input%d", gameport->phys, i);
 
 
 		input_dev->name = "Creative Labs Blaster GamePad Cobra";
 		input_dev->name = "Creative Labs Blaster GamePad Cobra";
 		input_dev->phys = cobra->phys[i];
 		input_dev->phys = cobra->phys[i];

+ 2 - 1
drivers/input/joystick/db9.c

@@ -620,7 +620,8 @@ static struct db9 __init *db9_probe(int parport, int mode)
 			goto err_unreg_devs;
 			goto err_unreg_devs;
 		}
 		}
 
 
-		sprintf(db9->phys[i], "%s/input%d", db9->pd->port->name, i);
+		snprintf(db9->phys[i], sizeof(db9->phys[i]),
+			 "%s/input%d", db9->pd->port->name, i);
 
 
 		input_dev->name = db9_mode->name;
 		input_dev->name = db9_mode->name;
 		input_dev->phys = db9->phys[i];
 		input_dev->phys = db9->phys[i];

+ 2 - 1
drivers/input/joystick/gamecon.c

@@ -761,7 +761,8 @@ static struct gc __init *gc_probe(int parport, int *pads, int n_pads)
 		if (!pads[i])
 		if (!pads[i])
 			continue;
 			continue;
 
 
-		sprintf(gc->phys[i], "%s/input%d", gc->pd->port->name, i);
+		snprintf(gc->phys[i], sizeof(gc->phys[i]),
+			 "%s/input%d", gc->pd->port->name, i);
 		err = gc_setup_pad(gc, i, pads[i]);
 		err = gc_setup_pad(gc, i, pads[i]);
 		if (err)
 		if (err)
 			goto err_unreg_devs;
 			goto err_unreg_devs;

+ 1 - 1
drivers/input/joystick/gf2k.c

@@ -298,7 +298,7 @@ static int gf2k_connect(struct gameport *gameport, struct gameport_driver *drv)
 	gameport_set_poll_handler(gameport, gf2k_poll);
 	gameport_set_poll_handler(gameport, gf2k_poll);
 	gameport_set_poll_interval(gameport, 20);
 	gameport_set_poll_interval(gameport, 20);
 
 
-	sprintf(gf2k->phys, "%s/input0", gameport->phys);
+	snprintf(gf2k->phys, sizeof(gf2k->phys), "%s/input0", gameport->phys);
 
 
 	gf2k->length = gf2k_lens[gf2k->id];
 	gf2k->length = gf2k_lens[gf2k->id];
 
 

+ 2 - 1
drivers/input/joystick/grip.c

@@ -354,7 +354,8 @@ static int grip_connect(struct gameport *gameport, struct gameport_driver *drv)
 			goto fail3;
 			goto fail3;
 		}
 		}
 
 
-		sprintf(grip->phys[i], "%s/input%d", gameport->phys, i);
+		snprintf(grip->phys[i], sizeof(grip->phys[i]),
+			 "%s/input%d", gameport->phys, i);
 
 
 		input_dev->name = grip_name[grip->mode[i]];
 		input_dev->name = grip_name[grip->mode[i]];
 		input_dev->phys = grip->phys[i];
 		input_dev->phys = grip->phys[i];

+ 1 - 1
drivers/input/joystick/guillemot.c

@@ -222,7 +222,7 @@ static int guillemot_connect(struct gameport *gameport, struct gameport_driver *
 	gameport_set_poll_handler(gameport, guillemot_poll);
 	gameport_set_poll_handler(gameport, guillemot_poll);
 	gameport_set_poll_interval(gameport, 20);
 	gameport_set_poll_interval(gameport, 20);
 
 
-	sprintf(guillemot->phys, "%s/input0", gameport->phys);
+	snprintf(guillemot->phys, sizeof(guillemot->phys), "%s/input0", gameport->phys);
 	guillemot->type = guillemot_type + i;
 	guillemot->type = guillemot_type + i;
 
 
 	input_dev->name = guillemot_type[i].name;
 	input_dev->name = guillemot_type[i].name;

+ 1 - 1
drivers/input/joystick/interact.c

@@ -251,7 +251,7 @@ static int interact_connect(struct gameport *gameport, struct gameport_driver *d
 	gameport_set_poll_handler(gameport, interact_poll);
 	gameport_set_poll_handler(gameport, interact_poll);
 	gameport_set_poll_interval(gameport, 20);
 	gameport_set_poll_interval(gameport, 20);
 
 
-	sprintf(interact->phys, "%s/input0", gameport->phys);
+	snprintf(interact->phys, sizeof(interact->phys), "%s/input0", gameport->phys);
 
 
 	interact->type = i;
 	interact->type = i;
 	interact->length = interact_type[i].length;
 	interact->length = interact_type[i].length;

+ 1 - 1
drivers/input/joystick/magellan.c

@@ -162,7 +162,7 @@ static int magellan_connect(struct serio *serio, struct serio_driver *drv)
 		goto fail;
 		goto fail;
 
 
 	magellan->dev = input_dev;
 	magellan->dev = input_dev;
-	sprintf(magellan->phys, "%s/input0", serio->phys);
+	snprintf(magellan->phys, sizeof(magellan->phys), "%s/input0", serio->phys);
 
 
 	input_dev->name = "LogiCad3D Magellan / SpaceMouse";
 	input_dev->name = "LogiCad3D Magellan / SpaceMouse";
 	input_dev->phys = magellan->phys;
 	input_dev->phys = magellan->phys;

+ 9 - 6
drivers/input/joystick/sidewinder.c

@@ -541,7 +541,7 @@ static void sw_print_packet(char *name, int length, unsigned char *buf, char bit
  * Unfortunately I don't know how to do this for the other SW types.
  * Unfortunately I don't know how to do this for the other SW types.
  */
  */
 
 
-static void sw_3dp_id(unsigned char *buf, char *comment)
+static void sw_3dp_id(unsigned char *buf, char *comment, size_t size)
 {
 {
 	int i;
 	int i;
 	char pnp[8], rev[9];
 	char pnp[8], rev[9];
@@ -554,7 +554,7 @@ static void sw_3dp_id(unsigned char *buf, char *comment)
 
 
 	pnp[7] = rev[8] = 0;
 	pnp[7] = rev[8] = 0;
 
 
-	sprintf(comment, " [PnP %d.%02d id %s rev %s]",
+	snprintf(comment, size, " [PnP %d.%02d id %s rev %s]",
 		(int) ((sw_get_bits(buf, 8, 6, 1) << 6) |		/* Two 6-bit values */
 		(int) ((sw_get_bits(buf, 8, 6, 1) << 6) |		/* Two 6-bit values */
 			sw_get_bits(buf, 16, 6, 1)) / 100,
 			sw_get_bits(buf, 16, 6, 1)) / 100,
 		(int) ((sw_get_bits(buf, 8, 6, 1) << 6) |
 		(int) ((sw_get_bits(buf, 8, 6, 1) << 6) |
@@ -695,7 +695,7 @@ static int sw_connect(struct gameport *gameport, struct gameport_driver *drv)
 						sw->type = SW_ID_FFP;
 						sw->type = SW_ID_FFP;
 						sprintf(comment, " [AC %s]", sw_get_bits(idbuf,38,1,3) ? "off" : "on");
 						sprintf(comment, " [AC %s]", sw_get_bits(idbuf,38,1,3) ? "off" : "on");
 					} else
 					} else
-					sw->type = SW_ID_PP;
+						sw->type = SW_ID_PP;
 					break;
 					break;
 				case 66:
 				case 66:
 					sw->bits = 3;
 					sw->bits = 3;
@@ -703,7 +703,8 @@ static int sw_connect(struct gameport *gameport, struct gameport_driver *drv)
 					sw->length = 22;
 					sw->length = 22;
 				case 64:
 				case 64:
 					sw->type = SW_ID_3DP;
 					sw->type = SW_ID_3DP;
-					if (j == 160) sw_3dp_id(idbuf, comment);
+					if (j == 160)
+						sw_3dp_id(idbuf, comment, sizeof(comment));
 					break;
 					break;
 			}
 			}
 		}
 		}
@@ -733,8 +734,10 @@ static int sw_connect(struct gameport *gameport, struct gameport_driver *drv)
 	for (i = 0; i < sw->number; i++) {
 	for (i = 0; i < sw->number; i++) {
 		int bits, code;
 		int bits, code;
 
 
-		sprintf(sw->name, "Microsoft SideWinder %s", sw_name[sw->type]);
-		sprintf(sw->phys[i], "%s/input%d", gameport->phys, i);
+		snprintf(sw->name, sizeof(sw->name),
+			 "Microsoft SideWinder %s", sw_name[sw->type]);
+		snprintf(sw->phys[i], sizeof(sw->phys[i]),
+			 "%s/input%d", gameport->phys, i);
 
 
 		sw->dev[i] = input_dev = input_allocate_device();
 		sw->dev[i] = input_dev = input_allocate_device();
 		if (!input_dev) {
 		if (!input_dev) {

+ 1 - 1
drivers/input/joystick/spaceball.c

@@ -220,7 +220,7 @@ static int spaceball_connect(struct serio *serio, struct serio_driver *drv)
 		goto fail;
 		goto fail;
 
 
 	spaceball->dev = input_dev;
 	spaceball->dev = input_dev;
-	sprintf(spaceball->phys, "%s/input0", serio->phys);
+	snprintf(spaceball->phys, sizeof(spaceball->phys), "%s/input0", serio->phys);
 
 
 	input_dev->name = spaceball_names[id];
 	input_dev->name = spaceball_names[id];
 	input_dev->phys = spaceball->phys;
 	input_dev->phys = spaceball->phys;

+ 1 - 1
drivers/input/joystick/spaceorb.c

@@ -177,7 +177,7 @@ static int spaceorb_connect(struct serio *serio, struct serio_driver *drv)
 		goto fail;
 		goto fail;
 
 
 	spaceorb->dev = input_dev;
 	spaceorb->dev = input_dev;
-	sprintf(spaceorb->phys, "%s/input0", serio->phys);
+	snprintf(spaceorb->phys, sizeof(spaceorb->phys), "%s/input0", serio->phys);
 
 
 	input_dev->name = "SpaceTec SpaceOrb 360 / Avenger";
 	input_dev->name = "SpaceTec SpaceOrb 360 / Avenger";
 	input_dev->phys = spaceorb->phys;
 	input_dev->phys = spaceorb->phys;

+ 1 - 1
drivers/input/joystick/stinger.c

@@ -148,7 +148,7 @@ static int stinger_connect(struct serio *serio, struct serio_driver *drv)
 		goto fail;
 		goto fail;
 
 
 	stinger->dev = input_dev;
 	stinger->dev = input_dev;
-	sprintf(stinger->phys, "%s/serio0", serio->phys);
+	snprintf(stinger->phys, sizeof(stinger->phys), "%s/serio0", serio->phys);
 
 
 	input_dev->name = "Gravis Stinger";
 	input_dev->name = "Gravis Stinger";
 	input_dev->phys = stinger->phys;
 	input_dev->phys = stinger->phys;

+ 1 - 1
drivers/input/joystick/twidjoy.c

@@ -199,7 +199,7 @@ static int twidjoy_connect(struct serio *serio, struct serio_driver *drv)
 		goto fail;
 		goto fail;
 
 
 	twidjoy->dev = input_dev;
 	twidjoy->dev = input_dev;
-	sprintf(twidjoy->phys, "%s/input0", serio->phys);
+	snprintf(twidjoy->phys, sizeof(twidjoy->phys), "%s/input0", serio->phys);
 
 
 	input_dev->name = "Handykey Twiddler";
 	input_dev->name = "Handykey Twiddler";
 	input_dev->phys = twidjoy->phys;
 	input_dev->phys = twidjoy->phys;

+ 1 - 1
drivers/input/joystick/warrior.c

@@ -154,7 +154,7 @@ static int warrior_connect(struct serio *serio, struct serio_driver *drv)
 		goto fail;
 		goto fail;
 
 
 	warrior->dev = input_dev;
 	warrior->dev = input_dev;
-	sprintf(warrior->phys, "%s/input0", serio->phys);
+	snprintf(warrior->phys, sizeof(warrior->phys), "%s/input0", serio->phys);
 
 
 	input_dev->name = "Logitech WingMan Warrior";
 	input_dev->name = "Logitech WingMan Warrior";
 	input_dev->phys = warrior->phys;
 	input_dev->phys = warrior->phys;