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- Writing SBUS Drivers
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- David S. Miller (davem@redhat.com)
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-
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- The SBUS driver interfaces of the Linux kernel have been
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-revamped completely for 2.4.x for several reasons. Foremost were
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-performance and complexity concerns. This document details these
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-new interfaces and how they are used to write an SBUS device driver.
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-
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- SBUS drivers need to include <asm/sbus.h> to get access
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-to functions and structures described here.
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-
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- Probing and Detection
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-
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- Each SBUS device inside the machine is described by a
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-structure called "struct sbus_dev". Likewise, each SBUS bus
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-found in the system is described by a "struct sbus_bus". For
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-each SBUS bus, the devices underneath are hung in a tree-like
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-fashion off of the bus structure.
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-
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- The SBUS device structure contains enough information
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-for you to implement your device probing algorithm and obtain
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-the bits necessary to run your device. The most commonly
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-used members of this structure, and their typical usage,
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-will be detailed below.
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-
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- Here is a piece of skeleton code for performing a device
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-probe in an SBUS driver under Linux:
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-
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- static int __devinit mydevice_probe_one(struct sbus_dev *sdev)
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- {
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- struct mysdevice *mp = kzalloc(sizeof(*mp), GFP_KERNEL);
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-
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- if (!mp)
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- return -ENODEV;
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-
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- ...
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- dev_set_drvdata(&sdev->ofdev.dev, mp);
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- return 0;
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- ...
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- }
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-
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- static int __devinit mydevice_probe(struct of_device *dev,
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- const struct of_device_id *match)
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- {
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- struct sbus_dev *sdev = to_sbus_device(&dev->dev);
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-
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- return mydevice_probe_one(sdev);
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- }
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-
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- static int __devexit mydevice_remove(struct of_device *dev)
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- {
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- struct sbus_dev *sdev = to_sbus_device(&dev->dev);
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- struct mydevice *mp = dev_get_drvdata(&dev->dev);
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-
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- return mydevice_remove_one(sdev, mp);
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- }
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-
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- static struct of_device_id mydevice_match[] = {
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- {
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- .name = "mydevice",
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- },
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- {},
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- };
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-
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- MODULE_DEVICE_TABLE(of, mydevice_match);
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-
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- static struct of_platform_driver mydevice_driver = {
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- .match_table = mydevice_match,
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- .probe = mydevice_probe,
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- .remove = __devexit_p(mydevice_remove),
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- .driver = {
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- .name = "mydevice",
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- },
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- };
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-
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- static int __init mydevice_init(void)
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- {
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- return of_register_driver(&mydevice_driver, &sbus_bus_type);
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- }
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-
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- static void __exit mydevice_exit(void)
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- {
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- of_unregister_driver(&mydevice_driver);
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- }
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-
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- module_init(mydevice_init);
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- module_exit(mydevice_exit);
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-
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- The mydevice_match table is a series of entries which
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-describes what SBUS devices your driver is meant for. In the
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-simplest case you specify a string for the 'name' field. Every
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-SBUS device with a 'name' property matching your string will
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-be passed one-by-one to your .probe method.
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-
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- You should store away your device private state structure
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-pointer in the drvdata area so that you can retrieve it later on
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-in your .remove method.
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-
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- Any memory allocated, registers mapped, IRQs registered,
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-etc. must be undone by your .remove method so that all resources
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-of your device are released by the time it returns.
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-
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- You should _NOT_ use the for_each_sbus(), for_each_sbusdev(),
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-and for_all_sbusdev() interfaces. They are deprecated, will be
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-removed, and no new driver should reference them ever.
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-
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- Mapping and Accessing I/O Registers
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-
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- Each SBUS device structure contains an array of descriptors
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-which describe each register set. We abuse struct resource for that.
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-They each correspond to the "reg" properties provided by the OBP firmware.
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-
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- Before you can access your device's registers you must map
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-them. And later if you wish to shutdown your driver (for module
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-unload or similar) you must unmap them. You must treat them as
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-a resource, which you allocate (map) before using and free up
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-(unmap) when you are done with it.
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-
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- The mapping information is stored in an opaque value
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-typed as an "unsigned long". This is the type of the return value
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-of the mapping interface, and the arguments to the unmapping
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-interface. Let's say you want to map the first set of registers.
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-Perhaps part of your driver software state structure looks like:
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-
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- struct mydevice {
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- unsigned long control_regs;
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- ...
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- struct sbus_dev *sdev;
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- ...
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- };
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-
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- At initialization time you then use the sbus_ioremap
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-interface to map in your registers, like so:
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-
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- static void init_one_mydevice(struct sbus_dev *sdev)
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- {
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- struct mydevice *mp;
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- ...
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-
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- mp->control_regs = sbus_ioremap(&sdev->resource[0], 0,
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- CONTROL_REGS_SIZE, "mydevice regs");
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- if (!mp->control_regs) {
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- /* Failure, cleanup and return. */
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- }
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- }
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-
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- Second argument to sbus_ioremap is an offset for
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-cranky devices with broken OBP PROM. The sbus_ioremap uses only
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-a start address and flags from the resource structure.
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-Therefore it is possible to use the same resource to map
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-several sets of registers or even to fabricate a resource
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-structure if driver gets physical address from some private place.
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-This practice is discouraged though. Use whatever OBP PROM
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-provided to you.
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-
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- And here is how you might unmap these registers later at
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-driver shutdown or module unload time, using the sbus_iounmap
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-interface:
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-
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- static void mydevice_unmap_regs(struct mydevice *mp)
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- {
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- sbus_iounmap(mp->control_regs, CONTROL_REGS_SIZE);
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- }
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-
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- Finally, to actually access your registers there are 6
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-interface routines at your disposal. Accesses are byte (8 bit),
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-word (16 bit), or longword (32 bit) sized. Here they are:
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-
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- u8 sbus_readb(unsigned long reg) /* read byte */
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- u16 sbus_readw(unsigned long reg) /* read word */
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- u32 sbus_readl(unsigned long reg) /* read longword */
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- void sbus_writeb(u8 value, unsigned long reg) /* write byte */
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- void sbus_writew(u16 value, unsigned long reg) /* write word */
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- void sbus_writel(u32 value, unsigned long reg) /* write longword */
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-
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- So, let's say your device has a control register of some sort
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-at offset zero. The following might implement resetting your device:
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-
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- #define CONTROL 0x00UL
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-
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- #define CONTROL_RESET 0x00000001 /* Reset hardware */
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-
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- static void mydevice_reset(struct mydevice *mp)
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- {
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- sbus_writel(CONTROL_RESET, mp->regs + CONTROL);
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- }
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-
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- Or perhaps there is a data port register at an offset of
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-16 bytes which allows you to read bytes from a fifo in the device:
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-
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- #define DATA 0x10UL
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-
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- static u8 mydevice_get_byte(struct mydevice *mp)
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- {
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- return sbus_readb(mp->regs + DATA);
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- }
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-
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- It's pretty straightforward, and clueful readers may have
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-noticed that these interfaces mimick the PCI interfaces of the
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-Linux kernel. This was not by accident.
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-
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- WARNING:
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-
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- DO NOT try to treat these opaque register mapping
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- values as a memory mapped pointer to some structure
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- which you can dereference.
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-
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- It may be memory mapped, it may not be. In fact it
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- could be a physical address, or it could be the time
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- of day xor'd with 0xdeadbeef. :-)
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-
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- Whatever it is, it's an implementation detail. The
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- interface was done this way to shield the driver
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- author from such complexities.
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-
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- Doing DVMA
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-
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- SBUS devices can perform DMA transactions in a way similar
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-to PCI but dissimilar to ISA, e.g. DMA masters supply address.
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-In contrast to PCI, however, that address (a bus address) is
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-translated by IOMMU before a memory access is performed and therefore
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-it is virtual. Sun calls this procedure DVMA.
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-
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- Linux supports two styles of using SBUS DVMA: "consistent memory"
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-and "streaming DVMA". CPU view of consistent memory chunk is, well,
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-consistent with a view of a device. Think of it as an uncached memory.
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-Typically this way of doing DVMA is not very fast and drivers use it
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-mostly for control blocks or queues. On some CPUs we cannot flush or
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-invalidate individual pages or cache lines and doing explicit flushing
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-over ever little byte in every control block would be wasteful.
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-
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-Streaming DVMA is a preferred way to transfer large amounts of data.
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-This process works in the following way:
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-1. a CPU stops accessing a certain part of memory,
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- flushes its caches covering that memory;
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-2. a device does DVMA accesses, then posts an interrupt;
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-3. CPU invalidates its caches and starts to access the memory.
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-
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-A single streaming DVMA operation can touch several discontiguous
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-regions of a virtual bus address space. This is called a scatter-gather
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-DVMA.
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-
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-[TBD: Why do not we neither Solaris attempt to map disjoint pages
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-into a single virtual chunk with the help of IOMMU, so that non SG
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-DVMA masters would do SG? It'd be very helpful for RAID.]
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-
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- In order to perform a consistent DVMA a driver does something
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-like the following:
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-
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- char *mem; /* Address in the CPU space */
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- u32 busa; /* Address in the SBus space */
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-
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- mem = (char *) sbus_alloc_consistent(sdev, MYMEMSIZE, &busa);
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-
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- Then mem is used when CPU accesses this memory and u32
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-is fed to the device so that it can do DVMA. This is typically
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-done with an sbus_writel() into some device register.
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-
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- Do not forget to free the DVMA resources once you are done:
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-
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- sbus_free_consistent(sdev, MYMEMSIZE, mem, busa);
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-
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- Streaming DVMA is more interesting. First you allocate some
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-memory suitable for it or pin down some user pages. Then it all works
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-like this:
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-
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- char *mem = argumen1;
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- unsigned int size = argument2;
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- u32 busa; /* Address in the SBus space */
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-
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- *mem = 1; /* CPU can access */
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- busa = sbus_map_single(sdev, mem, size);
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- if (busa == 0) .......
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-
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- /* Tell the device to use busa here */
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- /* CPU cannot access the memory without sbus_dma_sync_single() */
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-
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- sbus_unmap_single(sdev, busa, size);
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- if (*mem == 0) .... /* CPU can access again */
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-
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- It is possible to retain mappings and ask the device to
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-access data again and again without calling sbus_unmap_single.
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-However, CPU caches must be invalidated with sbus_dma_sync_single
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-before such access.
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-
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-[TBD but what about writeback caches here... do we have any?]
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-
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- There is an equivalent set of functions doing the same thing
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-only with several memory segments at once for devices capable of
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-scatter-gather transfers. Use the Source, Luke.
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-
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- Examples
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-
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- drivers/net/sunhme.c
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- This is a complicated driver which illustrates many concepts
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-discussed above and plus it handles both PCI and SBUS boards.
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-
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- drivers/scsi/esp.c
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- Check it out for scatter-gather DVMA.
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-
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- drivers/sbus/char/bpp.c
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- A non-DVMA device.
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-
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- drivers/net/sunlance.c
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- Lance driver abuses consistent mappings for data transfer.
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-It is a nifty trick which we do not particularly recommend...
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-Just check it out and know that it's legal.
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