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@@ -43,12 +43,22 @@
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#include "ccid3.h"
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#include "ccid3.h"
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/*
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/*
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- * Reason for maths with 10 here is to avoid 32 bit overflow when a is big.
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+ * Reason for maths here is to avoid 32 bit overflow when a is big.
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+ * With this we get close to the limit.
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*/
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*/
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static inline u32 usecs_div(const u32 a, const u32 b)
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static inline u32 usecs_div(const u32 a, const u32 b)
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{
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{
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- const u32 tmp = a * (USEC_PER_SEC / 10);
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- return b > 20 ? tmp / (b / 10) : tmp;
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+ const u32 div = a < (UINT_MAX / (USEC_PER_SEC / 10)) ? 10 :
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+ a < (UINT_MAX / (USEC_PER_SEC / 50)) ? 50 :
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+ a < (UINT_MAX / (USEC_PER_SEC / 100)) ? 100 :
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+ a < (UINT_MAX / (USEC_PER_SEC / 500)) ? 500 :
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+ a < (UINT_MAX / (USEC_PER_SEC / 1000)) ? 1000 :
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+ a < (UINT_MAX / (USEC_PER_SEC / 5000)) ? 5000 :
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+ a < (UINT_MAX / (USEC_PER_SEC / 10000)) ? 10000 :
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+ a < (UINT_MAX / (USEC_PER_SEC / 50000)) ? 50000 :
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+ 100000;
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+ const u32 tmp = a * (USEC_PER_SEC / div);
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+ return (b >= 2 * div) ? tmp / (b / div) : tmp;
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}
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}
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static int ccid3_debug;
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static int ccid3_debug;
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