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drm/nouveau: set TASK_(UN)INTERRUPTIBLE before schedule_timeout()

set_current_state() is called only once before the first iteration.
After return from schedule_timeout() current state is TASK_RUNNING. If
we are going to wait again, set_current_state() must be called.

Signed-off-by: Kulikov Vasiliy <segooon@gmail.com>
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Kulikov Vasiliy 15 年 前
コミット
05991110cf
1 ファイル変更2 行追加2 行削除
  1. 2 2
      drivers/gpu/drm/nouveau/nouveau_fence.c

+ 2 - 2
drivers/gpu/drm/nouveau/nouveau_fence.c

@@ -186,8 +186,6 @@ nouveau_fence_wait(void *sync_obj, void *sync_arg, bool lazy, bool intr)
 	unsigned long timeout = jiffies + (3 * DRM_HZ);
 	int ret = 0;
 
-	__set_current_state(intr ? TASK_INTERRUPTIBLE : TASK_UNINTERRUPTIBLE);
-
 	while (1) {
 		if (nouveau_fence_signalled(sync_obj, sync_arg))
 			break;
@@ -197,6 +195,8 @@ nouveau_fence_wait(void *sync_obj, void *sync_arg, bool lazy, bool intr)
 			break;
 		}
 
+		__set_current_state(intr ? TASK_INTERRUPTIBLE
+			: TASK_UNINTERRUPTIBLE);
 		if (lazy)
 			schedule_timeout(1);